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Method 1 of Bet with at least units to avoid going broke at casinos. Most professional card counters prefer to play with units or more.
Prior to the deal, the running count is always 0. Every time a card is laid down on the table, you're going to add or subtract 1 from the running count—the overall score after adding the values of each card dealt.
If you see a 2, 3, 4, 5, or 6, add 1 to the total. If you see a 10, Jack, Queen, King, or Ace, subtract 1 from the total. If you see a 7, 8, or 9, the total remains the same.
This counting technique is known as "Hi-Lo". Reset the running count every time the dealer shuffles the deck. Calculate your true count by dividing the running count by the decks.
Casinos typically use multiple decks to try and prevent card counters from gaining an advantage over the house. This means the player does not yet have the advantage.
This ensures that you aren't just counting the number of high cards—you're also considering the concentration of these cards compared to the low card concentration.
Bet the true count minus 1 betting unit. If instead the undealt cards contain a higher concentration of low cards, this benefits dealers; by casino rules, dealers must hit their 12 through 16 hands, and the excess concentration of low cards will increase their chances of getting a pat 17 through 21 hand while decreasing their chances of busting.
In the popular Hi-Lo card counting system used in this trainer, the tags of each card are as follows:. Card counters must watch every card that is played and arithmetically add the tags for each card.
The count after the shuffle always starts at zero. If the running count is positive, depending on how many cards have been played, the counter may have the edge on the next round and he or she will bet more.
The higher the positive count, and the more cards that have been played, the greater his or her edge, and the more the player will bet. The counter continues this process of counting the tags of each card from one round to the next, adjusting his or her bets depending on whether the running count is positive or negative.
The goal of the trainer is to teach you how to recognize the tags of each card and to train you for mentally adding the tags to keep an accurate running count.
Monitoring player behavior to assist with detecting the card counters falls into the hands of the on-floor casino personnel " pit bosses " and casino-surveillance personnel, who may use video surveillance "the eye in the sky " as well as computer analysis, to try to spot playing behavior indicative of card counting.
Early counter-strategies featured the dealers learning to count the cards themselves to recognize the patterns in the players. Many casino chains keep databases of players that they consider undesirable.
For successful card counters, therefore, skill at "cover" behavior, to hide counting and avoid "drawing heat" and possibly being barred, may be just as important as playing skill.
Detection of card counters will be confirmed after a player is first suspected of counting cards; when seeking card counters, casino employees, whatever their position, could be alerted by many things that are most common when related to card counting but not common for other players.
These include:   . Card counters may make unique playing strategy deviations not normally used by non-counters. Extremely aggressive plays such as splitting tens and doubling soft 19 and 20 are often called out to the pit to notify them because they are telltale signs of not only card counters but hole carding.
Several semi-automated systems have been designed to aid detection of card counters. The MindPlay system now discontinued scanned card values as the cards were dealt.
The Shuffle Master Intelligent Shoe system also scans card values as cards exit the shoe. Software called Bloodhound and Protec 21  allow voice input of card and bet values, in an attempt to determine the player edge.
A more recent innovation is the use of RFID signatures embedded within the casino chips so that the table can automatically track bet amounts.
Automated card-reading technology has known abuse potential in that it can be used to simplify the practice of preferential shuffling —having the dealer reshuffle the cards whenever the odds favor the players.
To comply with licensing regulations, some blackjack protection systems have been designed to delay access to real-time data on remaining cards in the shoe.
With card values, play decisions, and bet decisions conveniently accessible, the casino can analyze bet variation, play accuracy, and play variation.
Bet variation. The simplest way a card counter makes money is to bet more when they have an edge. While playing back the tapes of a recent session of play, software can generate a scatter plot of the amount bet versus the count at the time the bet was made and find the trendline that best fits the scattered points.
If the player is not counting cards, there will be no trend; their bet variation and the count variation will not consistently correlate.
If the player is counting and varying bets according to the count, there will be a trend whose slope reflects the player's average edge from this technique.
Play variation. When card counters vary from basic strategy, they do so in response to the count, to gain an additional edge.
Software can verify whether there is a pattern to play variation. Of particular interest is whether the player sometimes when the count is positive takes insurance and stands on 16 versus a dealer 10, but plays differently when the count is negative.
Casinos have spent a great amount of effort and money in trying to thwart card counters. Countermeasures used to prevent card counters from profiting at blackjack include:    .
Some jurisdictions e. Nevada have few legal restrictions placed on these countermeasures. Other jurisdictions such as New Jersey limit the countermeasures a casino can take against skilled players.
Assaults are less common than in the early days of card counting. Some countermeasures result in disadvantages for the casino. Frequent or complex shuffling, for example, reduces the amount of playing time and consequently the house winnings.
Others, known as continuous shuffle machines CSMs , allow the dealer to simply return used cards to a single shoe to allow playing with no interruption.
Because CSMs essentially force minimal penetration, they greatly reduce the advantage of traditional counting techniques.
American mathematician Edward O. Thorp is considered the father of card counting. Although mathematically sound, some of the techniques described no longer apply, as casinos took counter-measures such as no longer dealing to the last card.
Also, the counting system described count is harder to use and less profitable than the point-count systems that have been developed since.
Even before the publication of Beat the Dealer , however, a small number of professional card counters were beating blackjack games in Las Vegas and casinos elsewhere.
Standing : The player may stand on stiff totals of 12 to 16, and the dealer may not. In ten-rich shoes, hitting stiff hands becomes more dangerous, favoring the more conservative player strategy.
Insurance : On average, when the dealer has an ace up, the remaining cards in blackjack will be However, if the probability gets above Counters know when the remaining cards are ten-rich, and make powerful insurance bets at those times.
Doubling : Usually, when the player doubles he wants a ten. In ten-rich shoes, the player makes better double downs, getting closer to Blackjack : Both player and dealer will see more blackjacks, but the player gets paid 3 to 2, and the dealer does not.
Surrender : The alternative to surrendering is much worse in ten-rich shoes. If the alternative is hitting, the player is more likely to bust.
If the player would otherwise stand, due to the high count, the dealer is still more likely to get a While the counter will surrender more in high counts, the savings will be greater.
Either way, a ten-rich shoe helps the player get higher totals, and increases the probability of the dealer busting.
I'm working on an in-depth study of how these effects break down. The contribution to each factor depends on the rules, deck penetration, and bet spread.
This can vary greatly depending on the rules and how many cards get dealt before the shuffle. In order to capitalize on the information you get from counting, you have to raise your bets as the true count rises.
This article gives a good overview of the things involved: Recommended Blackjack Bankroll. When a remaining shoe has a higher concentration of tens and aces, statistically there will be more blackjacks dealt.
Because of those mathematical realities, a card counter can keep careful track of the concentration of the shoe, placing bigger bets when more high cards exist and smaller bets when more low cards exist.
We owe everything to the card counters who came before us, beginning with Ed Thorp. Thorp was a mathematician who figured out that by removing a single 2 from a deck of cards made blackjack a positive expectation for the perfect basic strategy player.